We played Munchkin this week.
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.
Admit it. You love it.
This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience… with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm… or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon…
And it’s illustrated by John Kovalic! Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they’re laughing, you can steal their stuff.
Part of the Munchkin series.
In October 2009, Munchkin Holiday Edition was released exclusively for Barnes & Noble: “This special Holiday Edition comes in a box with a unique cover design. It includes all the classic Munchkin cards, in full color for the first time! It also includes the brand new expansion, Waiting For Santa, with 15 new monsters and treasure to add Christmas spice to the Munchkin fruitcake!”
Another variant, Munchkin: Bobblehead Edition, contains both the standard Munchkin card game and the Munchkin Bobblehead. It comes with a red d6 instead of the normal white one.
In May 2010, Steve Jackson Games made the “big announcement.” Starting with the 19th printing, Munchkin will be in full color. At the same time, the rules were expanded and tweaked, and some of the cards were changed slightly. All future printings of the various Munchkin games will be in full color (for those not already so) and will have the new card text and the new rules. The full changelog is available at the Munchkin website. Of note to Munchkin fans, the Kneepads of Allure card, which had been removed in the 14th printing, was added back to the game but modified to be less powerful.