Monthly Archives: July 2011

Game Day: July 23, 2011

Saturday, Brett, Marcus and I got together to play Arkham Horror.

The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It’s a celebration to end all celebrations in the aftermath of the war to end all wars.
Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination.
Only a handful of investigators stand against the Arkham Horror. Will they Prevail?

Arkham Horror is a cooperative adventure game themed around H.P Lovecraft’s Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it’s up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It’s up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!

This was the first time Brett played and Marcus and I had not played in years. We all won, after defeating the old one Yig in the final battle, although Brett was devoured.

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Posted by on July 24, 2011 in Games


Game Night: July 21, 2011

The first game on the evening was Taboo. Marcus, Allison, Brett, Anna and I played it was my firs time playing the game.

Taboo is a party word game. Players take turns describing a word or phrase on a drawn card to their partner without using five common additional words or phrases also on the card. The opposing partners watch a timer and use a buzzer to stop the game, buzz the player describing if one of the five off limits words or phrases is used, or the describing player makes any gestures. The describing team gets a point for each card they guess successfully and the opposing team gets a point for each card they pass on, make gestures on, or lose for saying one of the off limits words or phrases. An excellent party game!

It was  the boys vs the girls, our team was doing well until the tie breaker round, then I just kept saying the taboo words over and over. So The girls won and we lost.

After, Allison dropped out and the rest of us played Dominion Intrigue.

In Dominion: Intrigue (as with Dominion), each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can “buy” as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams! You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion! You will bring civilization to these people, uniting them under your banner.

Dominion: Intrigue adds rules for playing with up to 8 players at two tables or for playing a single game with up to 6 players when combined with Dominion. This game adds 25 new Kingdom cards and a complete set of Treasure and Victory cards. The game can be played alone by players experienced in Dominion or with the basic game of Dominion.

It was Anna’s first time, the rest of us had played, but it had been a while.  Brett won with a really hefty lead, 106 points to Marcus and mine 46 and Anna’s 36.

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Posted by on July 24, 2011 in Games


Game Night, July 14 2011:Betrayal at House on the Hill

This game night we played Betrayal at House on the Hill.

Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate. With an estimated one hour playing time, Betrayal at House on the Hill is ideal for parties, family gatherings or casual fun with friends.

Betrayal at House on the Hill is a tile game that allows players to build their own haunted house room by room, tile by tile, creating a new thrilling game board every time. The game is designed for three to six people, each of whom plays one of six possible characters.

Secretly, one of the characters betrays the rest of the party, and the innocent members of the party must defeat the traitor in their midst before it’s too late! Betrayal at House on the Hill will appeal to any game player who enjoys a fun, suspenseful, and strategic game.

Betrayal at House on the Hill includes detailed game pieces, including character cards, pre-painted plastic figures, and special tokens, all of which help create a spooky atmosphere and streamline game play.

Brett was the traitor and kicked our butts.

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Posted by on July 14, 2011 in Games


Game Night, July 7, 2011: Lord of the Rings

This week at game night we played the co-operative game Lord of the Rings. Playing the game that evening was myself, Brett, Sadie, Marcus and Alan.

Lord of the Rings is a co-operative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom.

I had not played this game since 2005 and this was the first time for everyone else.

We were all doing pretty well till we reached the last board and then death rained down on us. Yup we lost…..  All in All I think everyone had a good time, although when everyone losses it kind of a bummer. I don’t think Marcus enjoyed the game as much as the others…. but I think we will probably give it a try again.


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Posted by on July 10, 2011 in Games



Green Lantern

This is a review of the Green Lantern movie, Starring Ryan Reynolds, written by Greg Berlanti and Michael Green and directed by Martin Campbell. It is noted that I had seen the 2D version of the film.

Green Lantern is based upon the DC Comics character of the same name. The comic character was first introduced in Showcase #22 in 1959, written by Gardner Fox and illustrated by Gil Kane.  It is the story of test Pilot Hal Jordan who receives a magic ring from a dying alien.

Over the years the story and the character has been updated, to stay with the times and refresh the title. However, it has always stayed true to the essential parts of the origin.

The movie also keeps these essential part of the Green Lantern origin.

The Green Lantern movie is of course a summer movie. By this I mean It is an action movie which is designed as part of the summer blockbuster season, and it’s goal is to fill seats and sell popcorn, with this goal in mind it has already succeeded.

I did not like this film.

Although, all the elements of the character were there, the story felt empty and  prolonged and many times I would think to myself “please just get on with it”. The film also included a subplot that was completely unnecessary. The film would have benefited if the editing had been tightened up.

Also , this film is wall to wall CGI to the extreme. In many cases the CGI appears poorly done and many of the scenes do not appear “real” and because of this there is no suspension of disbelief, therefore I could not buy into the premise. Really it is way too much when even the heroes costume is CGI.

One of the biggest faults of the film is casting Ryan Reynolds as the lead. He portrays the character much the same as he portrays most of the characters in his other films, wisecracking, brash and with too much humor. This is a movie about a comic book hero that does not act very heroic. Please don’t think that I do not like Ryan Reynolds, there are other films that I enjoy him in very much, most of those are comedies.

I also hated the design of the film, it was way over the top, from costume design to the design of the power battery, planet OA and the rings themselves. Obviously no one in this film had ever heard the motto “less is more” more like, more is not even close enough.

I have been a fan of the Green Lantern comics for many years and never in my wildest dreams ever thought there would ever be a movie. Now I feel like there will never be a good movie.

The movie industry keeps making films based on comics, because they see dollar signs. However, it is only those rare times when some film directors are fans of the characters that the films succeed and everyone wins. You can’t expect just because the main character wears spandex that your gonna hit it out of the park, …. and certainly Green Lantern is no home run.

Although, Green Lantern is not a terrible film, I cannot recommend it, there have been better films this season, Super 8 being one of them.

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Posted by on July 5, 2011 in Comics, Movies

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